Perks: Difference between revisions

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== Timebomb Perks ==
== Timebomb Perks ==
{| class="wikitable"
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!Perk
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!Cost
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!Ability
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!Image
!· Image ·
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|''You're Too Slow''
|''You're Too Slow''

Latest revision as of 21:00, 8 March 2025

Perks are game-changing effects that can help you in battle, whether on the timebomb team or the humans! You may equip one perk per team.

Human Perks

· Perk · · Cost · · Ability · · Image ·
Regeneration 5,000P Slightly faster health regeneration. Most effective when standing still.
Elemental 9,250P Be immune to all timebomb induced effects.
Steel Bones 13,000P Never ragdoll from explosions.
Fear Me 25,000P Get a brief speedboost upon killing a timebomb with any weapon.

Timebomb Perks

· Perk · · Cost · · Ability · · Image ·
You're Too Slow 5,000P Respawn significantly faster after exploding.
Guess Who's Back 9,250P Get the same timebomb variant you had after you get killed by a survivor. Does not stack.
And For My Last Trick... 13,000P Explode shortly after being killed by a survivor
Intercontinental

Ballistic Missile

15,000P Fly up much higher with incredible air control as a firework timebomb and be more likely to spawn as one.
Hurt Me Plenty 25,000P Deal more damage and become faster the less health you have.

Trivia

  • Before 1.5B being killed by Hallows-wrath with the Last Trick perk would still cause the perk to activate despite the fact that the body isn't visible, this allowed a Timebomb to explode someone without being seen.