Timebomb: Difference between revisions

From Timebomb Madness Wiki
Ivadsiuls (talk | contribs)
 
(82 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{UnderConstruction}}
{{DISPLAYTITLE:Timebombs}}{{LongPage}}
{{DISPLAYTITLE:Timebombs}}
 
[[File:Timebomb-x.png|thumb|406x406px|A timebomb.]]
== Overview ==
=== Overview ===
[[File:Timebomb-x.png|406x406px|A timebomb.|right|frameless]]
<span style="color: #121111;">Timebombs</span> are the opponents of [[Survivors|<span style="color:#ff9100;">Survivors.</span>]]
 
They are regular roblox characters with a bomb as a head. They lack arms and they have a face painted on the bomb. Their job is to blow up buildings that the humans built and turn everyone into a timebomb by killing them.   
<span style="color: #ff9100;">'''Timebombs'''</span> are the opponents of [[Survivors|<span style="color:#3381ff;">'''Survivors'''.</span>]]
They can explode by Pressing Q (<span style="color: #05c3fc;">X</span> on Xbox) or by clicking on the "Explode" button. Their body will turn red and they'll begin to tick, with the ticks getting faster and eventually exploding. A timebomb may cancel their ticking if it hasn't surpassed a specific time limit, allowing them to trick their opponents or to prevent a miss. Their explosion deals <span style="color:#ff0015;">100 HP</span> point-blank and deals knockback to whoever is hit.
They are regular Roblox characters with a bomb as a head. They lack arms and they have a face painted on the bomb. Their task is to blow up bases that the [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]] built and turn everyone into a Timebomb by killing them.   
They can explode by pressing '''Q''' (<span style="color: #05c3fc;">'''X'''</span> on Xbox) or by clicking on the "Explode" button. Their body will turn red and they'll begin to tick, with the ticks getting faster and eventually exploding. A timebomb may cancel their ticking if it hasn't surpassed a specific time limit, allowing them to trick their opponents or to prevent a miss. A regular Timebomb has explosion range of 13 blocks, and deals <span style="color:#ff0015;">'''100 HP'''</span> point-blank and can deal knockback to whoever is hit.


== Variants ==
== Variants ==
   
   
When a timebomb spawns, they have a chance to get one of 6 variants Those variants being,
When a timebomb spawns, they have a chance to get one of 7 variants. Those variants being,  
----
 
* <span style="color:#08fcf4;">Charged</span>
<ul>
* <span style="color:#5c32bf;">Firework</span>
<li><span style="color:#08fcf4;">'''Charged'''</span></li>
* <span style="color:#2596be;">Chilled</span>
<li><span style="color:#5c32bf;">'''Firework'''</span></li>
* <span style="color:#fc361c;">Burning</span>
<li><span style="color:#2596be;">'''Chilled'''</span></li>
* <span style="color:#943a13;">Decimator</span>
<li><span style="color:#fc361c;">'''Burning'''</span></li>
* <span style="color:#248a41;">Overseer</span>
<li><span style="color:#943a13;">'''Decimator'''</span></li>
<li><span style="color:#2FAE54;">'''Overseer'''</span></li>
<li><span style="color:#5c32bf;">'''Subspace Tripmine'''</span></li>
</ul>For a list of all '''Bombyard''' exclusive variants please check [[Bombyard|'''here''']]
 
Note: This does not include VIP-exclusive/admin exclusive, for admin-exclusive timebombs check [[VIP Commands|'''''here''''']].


=== <span style="color:#08fcf4;">Charged.</span> ===
=== <span style="color:#08fcf4;">'''Charged'''</span> ===
----
----


==== Overview ====
==== '''Overview''' ====
----
----
'''"The strong bomb! blow up Stronger supports."'''
[[File:ChargedFull.png|right|frameless]]
'''"The strong bomb! Blow up stronger supports."'''


<span style="color:#08fcf4;">Charged</span> Timebombs are a Timebomb variant with a 2% chance to be turned into when spawning in as a timebomb.
'''<span style="color:#08fcf4;">Charged</span> Timebombs''' are a variant with a '''2%''' chance to be turned into when spawning in as a Timebomb.


This variant was introduced in 1.0 and was the only special variant up until 1.4.
Their specialty is a larger explosion radius and higher damage than a regular Timebombs.
 
Its specialty is a larger explosion radius and higher damage than a regular Timebombs.


===== Pros and Cons =====
===== Pros and Cons =====
Line 35: Line 40:
====== Pros ======
====== Pros ======
----
----
* Higher damage than regular <span style="color: #121111;">Timebombs</span>.
* Higher damage than regular <span style="color: #ff9100;">'''Timebombs'''</span> (<span style="color:#ff0015;">'''250 HP'''</span>).
* Longer range.
* Wider range (19 blocks)
 
====== Cons ======
====== Cons ======
----
----
* Low defence allowing for one shots.
* Low defense allowing for one shots.
* Thunder spawn in effect making it very obvious you've spawned.
* Thunder spawn in effect making it very obvious you've spawned.
===== Trivia =====
===== Trivia =====
----
----
*There is a badge called <span style="color:#08fcf4;">Zeus' Gift</span> which is obtained when you become a <span style="color:#08fcf4;">Charged</span> for the first time.
*There is a badge called <span style="color:#08fcf4;">'''Zeus' Gift'''</span> which is obtained when you become a <span style="color:#08fcf4;">'''Charged'''</span> for the first time.
* This was the only special variant between 1.0 - 1.3 available without commands until 1.4.
* This was the only special variant between 1.0 - 1.3 available without commands until 1.4.
* Wearing Kevlar vest allows you to tank a hit from a close range from a <span style="color:#08fcf4;">Charged</span>.
* Wearing Kevlar vest allows you to survive an explosion from a <span style="color:#08fcf4;">'''Charged'''</span>.
* There is a special event called Zeus return which can be purchased for <span style="color: #4fe031;">Robux</span> or summoned via admin commands by a dev, while the event is active all timebombs will spawn <span style="color:#08fcf4;">Charged</span> until it ends, this also includes timebombs already spawned in
* There is a special event called Zeus' Return which can be purchased for 535 '''<span style="color: #4fe031;">Robux</span>''' or summoned via admin commands by a dev, while the event is active all Timebombs will spawn <span style="color:#08fcf4;">'''Charged'''</span> until it ends, this also includes Timebombs already spawned in.
 
* This variant was introduced in 1.0 and was the only special variant up until 1.4.
=== <span style="color:#5c32bf;">Firework</span> ===
=== <span style="color:#5c32bf;">'''Firework'''</span> ===
----
----
==== Overview ====
==== Overview ====
----
----
[[File:FireworkFull.png|right|frameless]]
'''"Launch upwards to hit from above!"'''
'''"Launch upwards to hit from above!"'''


<span style="color:#5c32bf;">Firework</span> Timebombs are a variant with a 6% chance to be turned into when spawning as a a timebomb.
<span style="color:#5c32bf;">'''Firework'''</span> '''Timebombs''' are a variant with a '''8%''' chance to be turned into when spawning as a <span style="color: #ff9100;">'''Timebomb'''</span>.


This variant was introduced in 1.4.
Unlike other variants <span style="color:#5c32bf;">'''Firework'''</span> when exploding the player is sent into the air and falls back down to the ground, while in the air the player can move around to change where they can hit.


Unlike other variants <span style="color:#5c32bf;">Firework</span> when exploding the player is sent into the air and falls back down to the ground, while in the air the player can move around to change where they can hit.
This is the only <span style="color: #ff9100;">'''Timebomb'''</span> to have a [[Perks|'''Perk''']] specific to it, the perk being I.C.B.M (Intercontinental Ballistic Missile) which changes the chance of becoming a <span style="color:#5c32bf;">'''Firework'''</span> to '''20%''' and increases the height it can reach and speed while in the air.
 
This is the only timebomb to have a perk specific to it, the perk being I.C.B.M (Intercontinental ballistic missile)


===== Pros and Cons =====
===== Pros and Cons =====
Line 66: Line 71:
====== Pros ======
====== Pros ======
----
----
* Has slightly longer range than a regular <span style="color: #ff9100;">'''Timebomb'''</span> (15 blocks)
* Takes no fall damage.
* Takes no fall damage.
* Extremely hard to hit once exploded.
* Difficult to hit once it's launched.
* Unsuspecting attacks.
* Unsuspecting attacks.
* Has strong durability.
====== Cons ======
====== Cons ======
----
----
* Without the perk you have to be much closer to your target area.
* Without the perk you have to be much closer to your target area.
* Has a chance to bounce back when hitting blocks from above  
* Has a chance to bounce back when hitting blocks from above.
===== Trivia =====
===== Trivia =====
----
----
* If you are somehow explosion cancelled mid air once you hit the ground you wont explode and wont be able to explode at all due to your firework falling off.
* If you managed to tick all the way down to a launch but get <span style="color: #ff9100;">'''Timebomb'''</span> cancelled by a melee attack, you become unable to detonate due to the nature that Fireworks are only able to launch once.
* This variant was introduced in 1.4. along side <span style="color:#fc361c;">'''Burning'''</span>, <span style="color:#2596be;">'''Chilled'''</span> and  <span style="color:#2FAE54;">'''Overseer'''</span>.
 
==== Gallery ====
----
[[File:Screenshot 2025-02-20 193423.png|frameless]]


=== <span style="color:#2596be;">Chilled</span> ===
 
=== <span style="color:#2596be;">'''Chilled'''</span> ===
----
----
==== Overview ====
==== Overview ====
----
----
[[File:ChilledFull.png|right|frameless]]
'''"Applies a freeze effect to blocks to weaken them, target supports!"'''
'''"Applies a freeze effect to blocks to weaken them, target supports!"'''
<span style="color:#2596be;">Chilled</span> Timebombs are a Timebomb variant with a 4% chance to be turned into when spawning in as a timebomb.


This variant was introduced in 1.4.
<span style="color:#2596be;">'''Chilled'''</span> '''Timebombs''' are a variant with a '''4%''' chance to be turned into when spawning in as a <span style="color: #ff9100;">'''Timebomb'''</span>.


When exploded any blocks or players in a certain radius will be given a frost-burn effect causing players to move slower and blocks to take more damage from timebomb explosions
When hitting blocks or players in a certain radius will be given a frost-burn effect causing players to move slower and blocks more vulnerable to take more damage from timebomb explosions.
===== Pros and Cons =====
===== Pros and Cons =====
----
----
====== Pros ======
====== Pros ======


* Large range.
* Large range (21 blocks)
* Applies to any block or survivor the frost-burn effect making it more vulnerable to get stun-locked or dying. For blocks 50% more damage from timebombs.
* Applies to any block or [[Survivors|<span style="color:#3381ff;">'''Survivor'''</span>]] the frost-burn effect making it more vulnerable to get stun-locked or dying. For blocks, it's 50% more damage from <span style="color: #ff9100;">'''Timebombs'''</span>.


====== Cons ======
====== Cons ======
----
----


* Slow speed making it an easy kill for spear user's or bow user's.
* Slow speed making it easy to be killed by [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]].
* Incredibly weak alone.
* Incredibly weak alone, only dealing <span style="color:#ff0015;">'''65 HP'''</span> to close-ranged blocks.
* Doesn't stack with <span style="color:#fc361c;">Burnings</span> burn effect.
* Doesn't stack with <span style="color:#fc361c;">'''Burning's'''</span> burn effect.


===== Trivia =====
===== Trivia =====
----
----
* <span style="color:#2596be;">Chilled</span> was leaked by Blocco on the TimebombMadness account in X (A.K.A Twitter).
* <span style="color:#2596be;">'''Chilled'''</span> was leaked by Blocco on the TimebombMadness account in X (formally known as Twitter).
* <span style="color:#2596be;">Chilled</span> can be know as Frost or ice timebomb.
* <span style="color:#2596be;">'''Chilled'''</span> can be known as Frost or Ice timebomb.
* It is canonical that <span style="color:#fc361c;">Burning</span> and <span style="color:#2596be;">Chilled</span> are married.
* It is canonical that <span style="color:#fc361c;">'''Burning'''</span> and <span style="color:#2596be;">'''Chilled'''</span> are in a relationship.
* This variant was introduced in 1.4. along side <span style="color:#fc361c;">'''Burning'''</span>, <span style="color:#5c32bf;">'''Firework'''</span> and  <span style="color:#2FAE54;">'''Overseer'''</span>.
 
==== Gallery ====
----
[[File:Screenshot 2025-02-20 192631.png|frameless]]


=== <span style="color:#fc361c;">Burning</span> ===
 
=== <span style="color:#fc361c;">'''Burning'''</span> ===
----
----
==== Overview ====
==== Overview ====
----
----
'''"Spread Fire to blocks with a massive range, go for wood!"'''
[[File:BurningFull.png|right|frameless]]
'''"Spread fire to blocks with a massive range, go for wood!"'''


<span style="color:#fc361c;">Burning</span> Timebombs are a Timebomb variant with a 3% chance to be turned into when spawning in as a timebomb.
<span style="color:#fc361c;">'''Burning'''</span> '''Timebombs''' are a variant with a '''3%''' chance to be turned into when spawning in as a <span style="color: #ff9100;">'''Timebomb'''</span>.


This Variant was introduced in 1.4 however they existed before hand as a developer exclusive Timebomb Variant that had a much larger range and damage and had no burning effect.
Its specialty is causing players and certain '''[[Blocks]]''' hit by its explosion to be set on fire.
 
Its specialty is causing players and certain [[Blocks]] hit by its explosion to be set on fire.


The blocks affected by fire are:
The blocks affected by fire are:


*[[Cobweb]]
*'''[[Planks]]'''
*[[Cake]]
*'''[[Cobweb]]'''
*[[Glowstone]]
*'''[[Cake]]'''
*[[Banner]]
*[[Delicate Frosted Cake|'''Delicate Frosted Cake''']]
*[[Door]]
*'''[[Glowstone]]'''
*[[Scaffolding]]
*'''[[Banner]]'''
*[[Logs]]
*'''[[Door]]'''
*[[Speaker]]
*'''[[Scaffolding]]'''
*[[Glass]]
*'''[[Logs]]'''
*[[Iron]]
*'''[[Speaker]]'''
*'''[[Wool]]'''


===== Pros and Cons =====
===== Pros and Cons =====
Line 136: Line 155:
====== Pros ======
====== Pros ======
----
----
* Wide range of affected blocks.
* Wide range of affected blocks (up to 40 blocks)
* Large effect radius.
* Burning effect to [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]] and blocks.


====== Cons ======
====== Cons ======
----
----
* Few of the blocks affected are ever used for bases.
* Small main range (9 blocks)
* Blocks that are flammable are rarely used as supports.
* Longer exploding time making you more predictable.
* Longer exploding time making you more predictable.
* Doesn't work with <span style="color:#2596be;">Chilled's</span> Weakening effect.
* Doesn't work with <span style="color:#2596be;">'''Chilled's'''</span> freeze effect.
* Slower move speed making you more predictable.
* Slow speed makes it easy to be killed by [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]].


===== Trivia =====
===== Trivia =====
----
----
* Burning bombs tick significantly faster than the other variants.
* This Variant was introduced in 1.4 however they existed before hand as a DEV exclusive <span style="color: #ff9100;">'''Timebomb'''</span> Variant that had a much larger range and damage and had no burning effect.
* Despite being made of wood signs are immune to burning.
* <span style="color:#fc361c;">'''Burning'''</span> <span style="color: #ff9100;">'''Timebomb'''</span> ticking sound is significantly faster than the other variants.
* There is a dev only special variation of Zeus return for <span style="color:#fc361c;">Burning</span> timebombs called <span style="color:#fc361c;">Anguish Event</span>, which turns all bomb types to burning. however this effect is only applied at the start of the event.
* Fully burned blocks outside main range don't disappear after a certain amount of time.
* It is canonical that <span style="color:#fc361c;">Burning</span> and <span style="color:#2596be;">Chilled</span> are married.
* Despite being made of wood signs are immune to burning (It can still be destroyed if it's within main range)
* There is a dev only special variation of Zeus' Return for <span style="color:#fc361c;">'''Burning'''</span> <span style="color: #ff9100;">'''Timebombs'''</span> called <span style="color:#fc361c;">'''Anguish''' '''Event'''</span>, which turns all bomb types to burning. however this effect is only applied at the start of the event.
* It is canonical that <span style="color:#fc361c;">'''Burning'''</span> and <span style="color:#2596be;">'''Chilled'''</span> are in a relationship.
* This variant was properly after being DEV exclusive during 1.3 introduced in 1.4. along side <span style="color:#2596be;">'''Chilled'''</span>, <span style="color:#5c32bf;">'''Firework'''</span> and  <span style="color:#2FAE54;">'''Overseer'''</span>.


=== <span style="color:#943a13;">Decimator.</span> ===
==== Gallery ====
----
[[File:Screenshot 2025-02-20 193229.png|frameless]]
 
 
=== <span style="color:#943a13;">'''Decimator'''</span> ===
----
----
==== Overview ====
==== Overview ====
----
----
'''"DECIMATE supports and charge into survivors!"'''
[[File:DecimatorFull.png|right|frameless]]
'''"DECIMATE supports and charge into [[Survivors|<span style="color:#3381ff;">'''survivors'''</span>]]!"'''


<span style="color:#943a13;">Decimator</span> Timebombs are a Timebomb variant with a 2% chance to be turned into when spawning in as a timebomb.
<span style="color:#943a13;">'''Decimator'''</span> '''Timebombs''' are a variant with a '''2%''' chance to be turned into when spawning in as a <span style="color: #ff9100;">'''Timebomb'''</span>.


This variant was introduced in 1.5.
Unlike every other <span style="color: #ff9100;">'''Timebomb'''</span> variant, <span style="color:#943a13;">'''Decimators'''</span> can't explode and instead charges with its helmet to headbutt blocks or [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]].


Unlike every other timebomb variant <span style="color:#943a13;">Decimators</span> can't explode and instead charges with its helmet to headbutt blocks or players.
===== Pros and Cons =====
===== Pros and Cons =====
----
----
====== Pros ======
====== Pros ======
----
----
* Charge allows for an easier time caching up with <span style="color: #ff9100;">Survivors</span>.
* Can deal <span style="color:#ff0015;">'''125 HP'''</span> towards blocks, good for damaging pillars.
*High Defence allowing it to survive a direct hit from maxed out spear.
* Charge allows for an easier time caching up with [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]].
* Hitting <span style="color: #ff9100;">Survivors</span> launches them into the air dealing making it not only high hit damage but also high fall damage.
*High defense allowing it to survive a direct hit from a fully upgraded spear.
* Hitting [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]] launches them into the air dealing making it not only high hit damage but also high fall damage.
 
====== Cons ======
====== Cons ======
----
----
* Sluggish speed when not charging.
* Slow walkspeed when recharging.
* Unanchored blocks could block them from attacking if hit.
* Fully damaged blocks don't disappear when being hit afterwards.
===== Trivia =====
===== Trivia =====
----
----
* There is a lore reason as to why <span style="color:#943a13;">Decimators</span> cant explode.
* There is a lore reason as to why <span style="color:#943a13;">'''Decimators'''</span> cant explode.
* Hitting unanchored blocks causes them to be launched into the air.
* Hitting unanchored blocks causes them to be launched into the air.
* Canonically, being hit by Decimator is the same as being hit by a chev going 240 km/h. This is confirmed by Zytris. (Different in-game due to balancing, duh)
* This variant was made by Zytris in <1 hour because they were tired of the many obsidian pillars, forcing survivors into combat in order to have the base not crumble below their feet.
* This variant was introduced in 1.5.
* This variant has received its own animations that differ from the normal variant in 1.7.


=== <span style="color:#2FAE54;">Overseer</span> ===
==== Gallery ====
----
[[File:Screenshot 2025-02-20 194142.png|frameless]]
 
 
=== <span style="color:#2FAE54;">'''Overseer'''</span> ===
----
----
==== Overview ====
==== Overview ====
----
----
'''"No block can survive! target the strongest supports."'''
[[File:OverseerFull.png|right|frameless]]
 
'''"No block can survive! Target the strongest supports."'''
<span style="color:#2FAE54;">Overseer</span> Timebombs are a Timebomb variant with a 1% chance to be turned into when spawning in as a timebomb.


This variant was introduced in 1.4.
<span style="color:#2FAE54;">'''Overseer'''</span> '''Timebombs''' are a variant with a '''1%''' chance to be turned into when spawning in as a <span style="color: #ff9100;">'''Timebomb'''</span>.


This is the most powerful variant as it is able to destroy blocks and kill players in its immediate radius with is high damage explosion.
This is the most powerful variant as it is able to destroy any block and kill [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]] within its radius.


Fighting an <span style="color:#2FAE54;">Overseer</span> alone is a near death sentence with any weapon.
Fighting an <span style="color:#2FAE54;">'''Overseer'''</span> alone is a near death sentence with any weapon
===== Pros and Cons =====
===== Pros and Cons =====
----
----
GOD TYCOON
====== Pros ======
====== Pros ======
----
----
* Extremely powerful explosion instantly killing anything in its immediate radius.
* Very wide range (24 blocks)
* High Defence allowing it to survive a direct hit from maxed out spear.
* Extremely powerful explosion that can deal up to <span style="color:#ff0015;">'''1000 HP'''</span>, nothing within its radius can survive.
* High Defense allowing it to survive a direct hit from maxed out spear.
* Unable to be explosion cancelled by any weapon.
* Unable to be explosion cancelled by any weapon.
====== Cons ======
====== Cons ======
----
----
* Insanely sluggish to move with making you an easy target for Spears and Bows.
* Slow walkspeed making it an easy target for spears and bows.
* Slow explosion time.
* Slow explosion time.
===== Trivia =====
===== Trivia =====
----
----
* <span style="color:#2FAE54;">Overseer</span> was made by 3leaf as they wanted to see how it would look like, the other Developers thought it looked cool and added it.
* <span style="color:#2FAE54;">'''Overseer'''</span> was made by 3leaf as they wanted to see how it would look like, the other developers thought it looked cool and added it to the game.
* This variant was introduced in 1.4. along side <span style="color:#fc361c;">'''Burning'''</span>, <span style="color:#5c32bf;">'''Firework'''</span> and <span style="color:#2596be;">'''Chilled'''</span>.
 
==== Gallery ====
----
[[File:Screenshot 2025-02-20 193848.png|frameless]]
 
 
=== <span style="color:#5c32bf;">'''Subspace''' '''Tripmine'''</span> ===
----
 
==== Overview ====
----
[[File:SubspaceFull.png|right|frameless]]
'''"Rarest variant in the game. Don't jinx it."'''
 
'''Subspace Timebombs''' are a variant with a '''0.004%''' chance to be turned into when spawning in as a <span style="color: #ff9100;">'''Timebomb'''</span>.
 
<span style="color:#5c32bf;">'''Subspace''' '''Tripmines'''</span> can only explode when invisible. It can also place  up to 5 '''Tripmines''' when visible which are activated through [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]] contact dealing damage and knocking back nearby [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]].
 
===== Pros and Cons =====
 
===== Pros =====
* Able to go invisible
* Can place Tripmines
* Exploding causes a lot of knockback to nearby [[Survivors|<span style="color:#3381ff;">'''Survivors'''</span>]]
* No explosion time
 
==== '''Cons''' ====
* Very low chance of spawning
* Extremely weak if left unguarded or visible.
 
== Trivia ==
 
* Originally the chance of spawning in as a <span style="color:#5c32bf;">'''Subspace''' '''Tripmine'''</span> was a '''1 in 50k''' chance, it would later be nerfed down to 1 in 25k shortly after the release of 1.7.


=== Special Events ===
=== Special Events ===
<code>If the <span style="color:#08fcf4;">Zeus Event.</span> is currently active, timebombs will '''always''' become a <span style="color:#08fcf4;">Charged.</span> on spawn.</code>
----<code>If the <span style="color:#08fcf4;">Zeus Event</span> is activated by a developer, timebombs will '''always''' become a <span style="color:#08fcf4;">Charged.</span> on spawn. The event ends after around 45 seconds.</code>
 
<code>If the <span style="color:#fc361c;">Anguish Event</span> is activated by a developer it will cause every timebomb alive to become a <span style="color:#fc361c;">Burning</span>, however it will only do this once.</code>


== <big>Gallery</big> ==
<code>If the <span style="color:#fc361c;">Anguish Event</span> is activated by a developer it will cause every timebomb alive to become a <span style="color:#fc361c;">Burning</span>, the event will also cause meteors to rain from the sky damaging blocks and players.</code>
<gallery>
File:Timebomb-Ingame.png|A picture of a timebomb in-game. (Map: Mount Frost)
</gallery>


== Trivia ==
== Trivia ==
* Your explosion can be cancelled before your face changes by being hit with a Tier 2 Material sword.
* When using the .timebombtype command whilst already having another special variant equipped, it will cause the tick speed of the timebomb to change.
* Timebombs can be kicked when under half health by pressing Q.
* When using the .timebombtype command whilst already having another special variant equipped, the visual effects for the timebomb will stack together, making an abomination of a timebomb. However, the explosion remains unchanged.
* When using the .timebombtype command whilst already having another special variant equipped will cause the tick speed of the timebomb to change.

Latest revision as of 17:10, 8 April 2025

8VALdSr.png

Overview

A timebomb.
A timebomb.

Timebombs are the opponents of Survivors. They are regular Roblox characters with a bomb as a head. They lack arms and they have a face painted on the bomb. Their task is to blow up bases that the Survivors built and turn everyone into a Timebomb by killing them. They can explode by pressing Q (X on Xbox) or by clicking on the "Explode" button. Their body will turn red and they'll begin to tick, with the ticks getting faster and eventually exploding. A timebomb may cancel their ticking if it hasn't surpassed a specific time limit, allowing them to trick their opponents or to prevent a miss. A regular Timebomb has explosion range of 13 blocks, and deals 100 HP point-blank and can deal knockback to whoever is hit.

Variants

When a timebomb spawns, they have a chance to get one of 7 variants. Those variants being,

  • Charged
  • Firework
  • Chilled
  • Burning
  • Decimator
  • Overseer
  • Subspace Tripmine

For a list of all Bombyard exclusive variants please check here

Note: This does not include VIP-exclusive/admin exclusive, for admin-exclusive timebombs check here.

Charged


Overview


"The strong bomb! Blow up stronger supports."

Charged Timebombs are a variant with a 2% chance to be turned into when spawning in as a Timebomb.

Their specialty is a larger explosion radius and higher damage than a regular Timebombs.

Pros and Cons

Pros

  • Higher damage than regular Timebombs (250 HP).
  • Wider range (19 blocks)
Cons

  • Low defense allowing for one shots.
  • Thunder spawn in effect making it very obvious you've spawned.
Trivia

  • There is a badge called Zeus' Gift which is obtained when you become a Charged for the first time.
  • This was the only special variant between 1.0 - 1.3 available without commands until 1.4.
  • Wearing Kevlar vest allows you to survive an explosion from a Charged.
  • There is a special event called Zeus' Return which can be purchased for 535 Robux or summoned via admin commands by a dev, while the event is active all Timebombs will spawn Charged until it ends, this also includes Timebombs already spawned in.
  • This variant was introduced in 1.0 and was the only special variant up until 1.4.

Firework


Overview


"Launch upwards to hit from above!"

Firework Timebombs are a variant with a 8% chance to be turned into when spawning as a Timebomb.

Unlike other variants Firework when exploding the player is sent into the air and falls back down to the ground, while in the air the player can move around to change where they can hit.

This is the only Timebomb to have a Perk specific to it, the perk being I.C.B.M (Intercontinental Ballistic Missile) which changes the chance of becoming a Firework to 20% and increases the height it can reach and speed while in the air.

Pros and Cons

Pros

  • Has slightly longer range than a regular Timebomb (15 blocks)
  • Takes no fall damage.
  • Difficult to hit once it's launched.
  • Unsuspecting attacks.
  • Has strong durability.
Cons

  • Without the perk you have to be much closer to your target area.
  • Has a chance to bounce back when hitting blocks from above.
Trivia

  • If you managed to tick all the way down to a launch but get Timebomb cancelled by a melee attack, you become unable to detonate due to the nature that Fireworks are only able to launch once.
  • This variant was introduced in 1.4. along side Burning, Chilled and Overseer.

Gallery



Chilled


Overview


"Applies a freeze effect to blocks to weaken them, target supports!"

Chilled Timebombs are a variant with a 4% chance to be turned into when spawning in as a Timebomb.

When hitting blocks or players in a certain radius will be given a frost-burn effect causing players to move slower and blocks more vulnerable to take more damage from timebomb explosions.

Pros and Cons

Pros
  • Large range (21 blocks)
  • Applies to any block or Survivor the frost-burn effect making it more vulnerable to get stun-locked or dying. For blocks, it's 50% more damage from Timebombs.
Cons

  • Slow speed making it easy to be killed by Survivors.
  • Incredibly weak alone, only dealing 65 HP to close-ranged blocks.
  • Doesn't stack with Burning's burn effect.
Trivia

  • Chilled was leaked by Blocco on the TimebombMadness account in X (formally known as Twitter).
  • Chilled can be known as Frost or Ice timebomb.
  • It is canonical that Burning and Chilled are in a relationship.
  • This variant was introduced in 1.4. along side Burning, Firework and Overseer.

Gallery



Burning


Overview


"Spread fire to blocks with a massive range, go for wood!"

Burning Timebombs are a variant with a 3% chance to be turned into when spawning in as a Timebomb.

Its specialty is causing players and certain Blocks hit by its explosion to be set on fire.

The blocks affected by fire are:

Pros and Cons

Pros

  • Wide range of affected blocks (up to 40 blocks)
  • Burning effect to Survivors and blocks.
Cons

  • Small main range (9 blocks)
  • Blocks that are flammable are rarely used as supports.
  • Longer exploding time making you more predictable.
  • Doesn't work with Chilled's freeze effect.
  • Slow speed makes it easy to be killed by Survivors.
Trivia

  • This Variant was introduced in 1.4 however they existed before hand as a DEV exclusive Timebomb Variant that had a much larger range and damage and had no burning effect.
  • Burning Timebomb ticking sound is significantly faster than the other variants.
  • Fully burned blocks outside main range don't disappear after a certain amount of time.
  • Despite being made of wood signs are immune to burning (It can still be destroyed if it's within main range)
  • There is a dev only special variation of Zeus' Return for Burning Timebombs called Anguish Event, which turns all bomb types to burning. however this effect is only applied at the start of the event.
  • It is canonical that Burning and Chilled are in a relationship.
  • This variant was properly after being DEV exclusive during 1.3 introduced in 1.4. along side Chilled, Firework and Overseer.

Gallery



Decimator


Overview


"DECIMATE supports and charge into survivors!"

Decimator Timebombs are a variant with a 2% chance to be turned into when spawning in as a Timebomb.

Unlike every other Timebomb variant, Decimators can't explode and instead charges with its helmet to headbutt blocks or Survivors.

Pros and Cons

Pros

  • Can deal 125 HP towards blocks, good for damaging pillars.
  • Charge allows for an easier time caching up with Survivors.
  • High defense allowing it to survive a direct hit from a fully upgraded spear.
  • Hitting Survivors launches them into the air dealing making it not only high hit damage but also high fall damage.
Cons

  • Slow walkspeed when recharging.
  • Fully damaged blocks don't disappear when being hit afterwards.
Trivia

  • There is a lore reason as to why Decimators cant explode.
  • Hitting unanchored blocks causes them to be launched into the air.
  • Canonically, being hit by Decimator is the same as being hit by a chev going 240 km/h. This is confirmed by Zytris. (Different in-game due to balancing, duh)
  • This variant was made by Zytris in <1 hour because they were tired of the many obsidian pillars, forcing survivors into combat in order to have the base not crumble below their feet.
  • This variant was introduced in 1.5.
  • This variant has received its own animations that differ from the normal variant in 1.7.

Gallery



Overseer


Overview


"No block can survive! Target the strongest supports."

Overseer Timebombs are a variant with a 1% chance to be turned into when spawning in as a Timebomb.

This is the most powerful variant as it is able to destroy any block and kill Survivors within its radius.

Fighting an Overseer alone is a near death sentence with any weapon

Pros and Cons

Pros

  • Very wide range (24 blocks)
  • Extremely powerful explosion that can deal up to 1000 HP, nothing within its radius can survive.
  • High Defense allowing it to survive a direct hit from maxed out spear.
  • Unable to be explosion cancelled by any weapon.
Cons

  • Slow walkspeed making it an easy target for spears and bows.
  • Slow explosion time.
Trivia

  • Overseer was made by 3leaf as they wanted to see how it would look like, the other developers thought it looked cool and added it to the game.
  • This variant was introduced in 1.4. along side Burning, Firework and Chilled.

Gallery



Subspace Tripmine


Overview


"Rarest variant in the game. Don't jinx it."

Subspace Timebombs are a variant with a 0.004% chance to be turned into when spawning in as a Timebomb.

Subspace Tripmines can only explode when invisible. It can also place up to 5 Tripmines when visible which are activated through Survivors contact dealing damage and knocking back nearby Survivors.

Pros and Cons
Pros
  • Able to go invisible
  • Can place Tripmines
  • Exploding causes a lot of knockback to nearby Survivors
  • No explosion time

Cons

  • Very low chance of spawning
  • Extremely weak if left unguarded or visible.

Trivia

  • Originally the chance of spawning in as a Subspace Tripmine was a 1 in 50k chance, it would later be nerfed down to 1 in 25k shortly after the release of 1.7.

Special Events


If the Zeus Event is activated by a developer, timebombs will always become a Charged. on spawn. The event ends after around 45 seconds.

If the Anguish Event is activated by a developer it will cause every timebomb alive to become a Burning, the event will also cause meteors to rain from the sky damaging blocks and players.

Trivia

  • When using the .timebombtype command whilst already having another special variant equipped, it will cause the tick speed of the timebomb to change.
  • When using the .timebombtype command whilst already having another special variant equipped, the visual effects for the timebomb will stack together, making an abomination of a timebomb. However, the explosion remains unchanged.