Bombyard: Difference between revisions
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Bombyard was first event map that was added to Timebomb Madness. It was debuted in version 1.5 and it is the third community map that was added into the game. This was the first event map and it was removed from the public map pool on the 1.5B patch. | Bombyard was the first event map that was added to Timebomb Madness. It was debuted in version 1.5 and it is the third community map that was added into the game. This was the first event map and it was removed from the public map pool on the 1.5B patch. | ||
=== Map Changes === | === Map Changes === |
Revision as of 12:25, 9 December 2024
Bombyard was the first event map that was added to Timebomb Madness. It was debuted in version 1.5 and it is the third community map that was added into the game. This was the first event map and it was removed from the public map pool on the 1.5B patch.
Map Changes
This map is the first one to have special transcript as it functions differently from your average TM round, these changes include:
- Timebombs are selected after the round begins, some survivors will start to turn into skeletons after that they become timebombs and round begins.
- Bombyard has 3 exclusive timebomb variants that will ONLY NATURALLY SPAWN IN BOMBYARD, these variants include:
- Pumpkinbomb(Timebomb Reskin)
- Infected(You can gain momentum with it to be faster although it resets once you press explode button, its also slightly stronger)
- Bats(Weakest bomb out of bunch also most fragile. You deal least amount of damage to literally anything but you can fly and ragdoll players)
- after 3 minutes a boss will spawn with message "span style="color: #8d11f2;">The Necromancer has been summoned!</span>"
Necromancer
Exclusive to Bombyard, The Necromancer is a boss that spawns when there are 3 minutes left in the round, his spawn will be indicated by message saying
- <span style="color: #8d11f2;">The Necromancer has been summoned!</span>
He has purple outline and 100 HP which is the same as regular timebomb although its hard to hit him if he's not in summoning phase or he's staggered by dynamite. He will spawn only once in round.
Phases
Active
In active phase necromancer is immune to projectiles (he simply deflects them with his energy shield) and constantly moves, a
avoiding players and throwing grenades at survivors. Grenades deal [REPLACE THIS WITH NUMBER WE KNOW] Damage and are capable of breaking blocks. After some time Necromancer switches into Summoning phase where he will not move and he's free to hit. You can still stagger Necromancer by throwing dynamite at him, this will stagger him and he will do nothing for [Number here we don't know rn] seconds.
Summoning
In Summoning phase Necromancer will stand still in order to summon his minions(Infected Timebombs). He will stand still for 5 seconds and if the ritual is complete he will summon 6 Infected Timebombs, after that he will go back into Active phase. Its possible to sabotage the ritual by hitting him, this will teleport him somewhere randomly on the map and switch him back into Active phase.
Killing The Necromancer will give players +2500 <span style="color: #d064fe;">Points</span>
Trivia
- IDK
Gallery
Soon