Perks: Difference between revisions

From Timebomb Madness Wiki
No edit summary
No edit summary
Line 52: Line 52:
|[[File:Hurtmeplenty.png|frameless|200x200px]]
|[[File:Hurtmeplenty.png|frameless|200x200px]]
|}
|}
== Trivia ==
* Before 1.5B being killed by [[Hallows-wrath]] with the Last Trick perk would still cause the perk to activate despite the fact that the body isn't visible, this allowed a Timebomb to explode someone without being seen.

Revision as of 13:44, 21 February 2025

Perks are game-changing effects that can help you in battle, whether on the timebomb team or the humans! You may equip one perk per team.

Human Perks

Perk Ability Image
Regeneration Slightly faster health regeneration. Most effective when standing still.
Elemental Be immune to all timebomb induced effects.
Steel Bones Never ragdoll from explosions.
Fear Me Get a brief speedboost upon killing a timebomb with any weapon.

Timebomb Perks

Perk Ability Image
You're Too Slow Respawn significantly faster after exploding.
Guess Who's Back Get the same timebomb variant you had after you get killed by a survivor. Does not stack.
And For My Last Trick... Explode shortly after being killed by a survivor
ICBM Fly up much higher with incredible air control as a firework timebomb and be more likely to spawn as one.
Hurt Me Plenty Deal more damage and become faster the less health you have.

Trivia

  • Before 1.5B being killed by Hallows-wrath with the Last Trick perk would still cause the perk to activate despite the fact that the body isn't visible, this allowed a Timebomb to explode someone without being seen.