Sword

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Revision as of 19:49, 2 September 2024 by Gooddatimebomb (talk | contribs)

"Fend off timebombs the classic way."

Overview

The sword is a melee weapon debuted in the base game. You gain it by default.

Upgrades

The sword has three upgrade paths. With each of them going to level three.

Speed

Upgrading this path increases the speed of the sword by 5% on each level.

Material

Upgrading this path increases the damage of the sword by _ on each level. On level 2, the sword gains the ability to cancel the timebomb's explosion. On level 3, the sword gains the ability to lunge every third hit, with increased knockback and walkspeed for a short duration.

Knockback

Upgrading this path increases the knockback of the sword by 5% on each level.

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Upgrade Data

Upgrades Gained Per Level

Level 0 Level 1 Level 2 Level 3
Speed Boost (Speed) 0% 5% 10% 15%
Damage (Material) 25 25 30 40
Knockback Boost (Knockback) 0% 5% 6% 17%
Abilities (Material) None None Ignite Cancel Lunge


Upgrade Costs Per Level

Level 0 Level 1 Level 2 Level 3
Speed 0P 25P 40P 80P
Material 0P 50P 75P 100P
Knockback 0P 25P 50P 75P